Under the Hood: Building Living Worlds and the Future of AI Storytelling
Hello, adventurers!
We are building something special. As you may have seen on our landing page, our goal is to create the ultimate AI Game Master—a voice-based Narrator that fits in your pocket, ready to guide you through RPG sessions and interactive audiobooks whenever you want.
But an AI is only as good as the stories it tells. Today, we want to pull back the curtain and discuss Scenarios—how we structure adventures, the "living world" mechanics, and how we plan to reward the creators who dream them up.
1. The Anatomy of an Adventure
Most AI roleplay today feels like a fever dream—endless improvisation with no memory. We are taking a different approach. In our app, the AI doesn't just "make things up"; it follows a structured Scenario defined by a creator.
Think of a Scenario as a container that holds two layers of reality:
The Macro Context: Geography, politics, history, and the state of society.
The Micro Adventure: Specific locations, NPCs, puzzles, and plot beats.
Let’s look at an example:
Imagine a world that mirrors the geography of Europe, but it is largely covered in desert. The technological level resembles the Roman Empire, but it’s built on the ruins of a long-forgotten, high-tech civilization. Survivors cling to green havens in the mountains, while a dominant political faction—modeled after Roman Legions—tries to forcefully consolidate humanity.
Within this context, we place a specific adventure: "The Bunker of the Iron Door."
You arrive in a small mountain settlement. The locals whisper about a massive iron door in a nearby cave that no one can open.
The Hook: In the tavern, you meet a Treasure Hunter (let's call him Silas). The scenario file defines Silas not just by his looks, but by his hidden stats, personality traits, and secret goals.
The Stages: The adventure is structured: Gathering intel → The journey to the cave → Solving the door’s puzzle → Exploring the ancient, weapon-less bunker →The Climax.
The Twist: Because Silas has defined motivations, if you find something valuable, the AI knows he might betray you based on how you treated him earlier.
The AI uses this structured data to narrate the story, improvise dialogue (which also should be defined to some degree in the character description), and react to your voice, but it stays within the guardrails of the plot designed by the creator.
2. The "Living World" Mechanic
This is where things get truly exciting. We are building a system where the world is interconnected.
Imagine there are 10 groups of players active in this "Desert Empire" setting. You are playing with 3 friends in your party. The other groups are playing separately, but their actions impact the global state of the world.
The Butterfly Effect in Action:
Let’s say a completely different group of players manages to assassinate the leader of the "Roman" faction in their session.
The Global State updates: The Empire falls into chaos.
The Consequences ripple out: The Legion creates a recall order for all troops to defend the capital.
Your Game: Suddenly, the local military base in your area (Norway) empties out. Without the soldiers, local bandits become bold and attack the shop you were planning to visit.
You didn't kill the Emperor, but you are living in the consequences of a living, breathing world shared with other players.
Legendary Events & Player Legacy: It goes even further. We want to immortalize the heroes who shape history. If your party triggers a "Legendary Event"—like overthrowing a tyrant or discovering a lost technology—it leaves a permanent mark on the server. This becomes your Legacy. Future players visiting that region might find a statue of your character erected in the town square, or see your portrait hanging in local government buildings. Your character doesn't just play in the world; they become part of the lore and history that others discover weeks or months later.
3. Empowering Creators (Revenue Sharing)
We believe that the best stories won't come from us—they will come from you. Our goal is to open up the platform so that Game Masters, writers, and world-builders can upload their own Scenarios.
We are currently designing a Revenue Sharing Model. We believe this is the only fair path forward: if players love your world and spend hours exploring your adventures, you should be paid for it.
For Creators: A platform to publish structured RPG campaigns and get paid based on player engagement.
For Players: A library of high-quality, diverse adventures vetted by the community.
We are still ironing out the details—specifically regarding content moderation to ensure safety and quality—but our commitment to a creator-first economy is solid.
And for us? Honestly it is quite simple - a better offer for our users.
What’s Next?
We are deep in the development phase, fine-tuning the balance between the AI's freedom to improvise and the rigid structure of a good plot.
We’d love to hear your thoughts. Does a "shared living world" sound like the RPG experience you’ve been waiting for? Let us know!